Thursday, September 10, 2009

Dark Age


I love it when I get to work on a project that fits my vision and gets me paid at the same time. A game company contacted me to design a game map for their miniatures war game. The setting is an alternate future on a barren world wrought with constant fighting ... love it already. Not that I'm a dark and brooding person who contemplates the apocalypse (I like the occasional blue bird on my shoulder as long it doesn't crap). The fact that the game art and pieces were based on the artwork of Brom sealed the deal.

All the textures came from a construction site. A huge field had been cleared for development ... and my photos (sure). It just so happens that a freight train depot was nearby, which provide plenty more textures and pictures of barrels and industrial junk. Bryce 3d was also used for terrain features. I'm not too keen on 3d graphics, but Bryce is as indispensable as Painter when it comes to special graphic needs.

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